
Hack FPS
A downloadable game for Windows, macOS, and Linux
Hack FPS is a First Person Shooter (obviously). Your objective is to hack enemies and use their abilities to get to the end of the level. Find out about your origins, and escape from the looming threat that plans to terminate you.
Keyboard and Mouse
WASD: Move
Mouse: Look
Space bar: Jump
Left mouse button: Fire
Right mouse button: Hack
Gamepad
Left stick: Move
Right stick: Look
South face button: Jump
Right trigger: Fire
Left trigger: Hack
- Classic - Play through 30 levels with infinite retries. You can choose which level to start from, and your health and ability do not carry over from the last level.
- Hardcore - Play through an entire chapter with no retries. You can only start from the first level of the selected chapter, and your health and ability carry over from the last level.
- Map Creator - Create and play custom levels. Unfortunately, these cannot be saved. Saving custom levels may become an option in the future, however.
- Arena - Fight a horde of enemies. You can choose from six arenas, and you are given infinite retries.
- Pay attention to the minimap to know where you're landing.
- You can melee enemies by tackling them, but this will take your health as well. Use this wisely.
- Hacking enemies slightly heals you, so hack enemies whenever you can.
The game is free to download for Windows, Mac, and Linux, but there is also an extra pack with development images and videos to support the developer.
Join the r3sgame Discord for updates on this game.
If you'd like to speedrun this game, check out Hack FPS's speedrun.com page.
Visit Millimedia Music to listen to the game's soundtrack, or check it out here:
Updated | 7 days ago |
Status | Released |
Platforms | Windows, macOS, Linux |
Release date | Oct 12, 2020 |
Author | r3sgame |
Genre | Shooter, Action |
Made with | Unity |
Tags | 3D, First-Person, FPS, gamepad, Low-poly, Parkour, Physics, Singleplayer, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Accessibility | Interactive tutorial |
Links | Community |
Download
Click download now to get access to the following files:
Exclusive content
Support this game at or above a special price point to receive something exclusive.
Free Extra Pack
Get free access to the extras pack! This pack contains Hack FPS images and videos.
Development log
- Hack FPS 1.5 PatchOct 16, 2021
- What's Next?Sep 27, 2021
- 1.5 is Here! (And Some Other Stuff)Sep 27, 2021
- The Making of Hack FPS 1.5's Menu (Pain)Sep 14, 2021
- Hack FPS Arena?Sep 08, 2021
- Hack FPS 1.4 is Here!Jul 29, 2021
- Hack FPS 1.4 Planned Changes - Part 2Jul 27, 2021
- New Art For Hack FPS!Jul 15, 2021
Comments
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I don't suppose there's a way to invert the mouse, is there?
no, what specifically do you mean by inverting the mouse?
So, the default behaviour is currently that if I move the mouse forward, the player looks up, and when you pull the mouse down, the player looks down, but what I'm looking for is an option to invert that, so pushing the mouse forward looks down and pulling the mouse back looks up instead.
Sort of like how people's heads pivot in real life. You push your head forward to look down, and pull your head back to look up.
I see what you mean.
Would you like both x and y invert, or just one?
Just Y is fine. :)
Ok, thanks! I'll make sure to include this in the next update.
Y-invert is now in the game! Enjoy :)
The concept is really neat but the poor jumping controls annoyed me so much during the level with the rings. It feels like using a broken space bar
Could you please specify?
Afraid I ran into some problems on Linux (Ubuntu 20.04). The game launches and runs fine, but the pistol doesn't do anything to enemies (shots go where expected but pass right through them, and the particle effects I'd expect where a bullet strikes a wall appear somewhere way off to the left of the right). I can't seem to possess enemies either: the screen just goes dim for a moment no matter where I point/click. It's a shame, because this looks like an interesting game.
Sorry to hear about that! Unfortunately, I have no real way to test for linux.
Yeah, I imagine it's probably not a priority. Thanks for taking the trouble to put out a Linux version all the same - it was good to have a quick try even though it's not working 100%. I might see if I can get the Windows version running in WINE at some point: that's often an easy workaround.
There is a glitch i encounter in hardcore mode where transitioning to chapter 1 to 2 crashes my game. other than that I like the new game mode
Beating a chapter in hardcore mode automatically takes you back to the main menu. Did you mean the game closed when you beat a chapter?
Oh it doesn't bring me to menu either it kind of just goes black and after 5 or so seconds crasheds.
that's weird... this didn't happen when I tested it.
I believe this issue has been fixed with the new update. Try downloading it and see what happens.
Can you make the menu less zoomed? i can't use the settings page
That's something I've noticed a lot of people talking about, I'm planning on fixing this in the next update.
Okay, thank you!
I believe this issue has been fixed with the new update. Try downloading it and see what happens.
Thanks for the video!
you are DANI fan???
Hi there! I have made the gameplay review video for Hack FPS; I hope this will help you. The video contains much reviews and impressions but in case you can’t watch the entire video I will provide some notes here as well. I would love for you to subscribe to my YouTube channel, because this will motivate me to keep doing these gameplay reviews. In case you have an update and you need me to cover them, feel free to contact me again.
Such an interesting shooting game! The video has more than I already mentioned here. I am looking forward to see what can be there next!
thanks for the video!
Sure, you are most welcome!
I was inspired by Karlson when making this game.
The game is great! I would love to help u on this, the moving is kinda werid and the build, I can make a great storyline or voice lines for a multiplayer or a single player game msg me Zack.#5009
I sent you a friend request on discord
I played your game and it starts at 6:58
This game is CLEAN
I'm not sure what you mean by that but ok
It means its a good game
Very fun and entertaining, we played a litte bit of it!
Hi, I played your game, it was great and fun! It could be great if you would add a resolution dropdown in the settings. :) There was one problem, when pressing W+D or W+A or S+D or S+A. The player moves a lot faster than he needs to, so with this the player can skip a lot of sections, especially when using that purple jump pad, I seriosly for testing purposes tried doing that, and it wored. When I was coding my own fps, i had this problem, if you use a Vector3 for movement then at the end, for example: Vector3(Xinput* speed , YInput * speed , 0).Normalized. I can't remember on the top of my head how to do it but the thing that matters is the .Normalized at the end of it.
And actually with that in the game, it actually make's it more enjoyable. But it's your desision. :)
Overall: 9,5/10
~Best part of the game, "I LOVED BEING A FLYING STAR IN THE AIR"
But seriosly, it was a good and a fun game. I see the future of it. :)
Kinda reminded me of karlson 3d with the style and reload animation, still a cool game though.
I was inspired by Karlson a lot while developing this game
This game is ok, but better level design would be very beneficial. Also, the UI is broken at 1280x 720 resolution.
Thanks for your feedback!
Loved the game and the additions you have made to it! I did not finish it all on the video but definitely will play more on my own, friggen love it! Keep up the amazing work you continue to amaze me =) your game is first in the video!
Thanks for the video! The UI seems to be a bit buggy. Were you playing in a non-maximized window?
Cool game i played through the first couple levels. The guns feel nice to use however the music still wouldn't play even though the box was ticked in settings, It was quite a fun game overall i enjoyed it.
I think you need to add something to the minimap. It doesn't really fit with the style of the game. Perhaps remove shadows and change the bright orange background.
Haven't played the game yet but i am still excited
I appreciate your excitement!
Your video is ready and available on YouTube.
Thanks for the video! The tutorial states at the beginning to hack an enemy by right clicking them.
I played your game on my channel
Thanks for the video! There are more types of enemies in the later levels.
good to know. I didnt get that far lol. Also it wasnt lagging out when I played, I think that happened in the screen capture software.
can u play this: https://vpowertv.itch.io/ppongmaster
:)
I will play all submitted games on my channel. To add your game to my list click here; https://mailchi.mp/0ae744471f47/i-play-your-itch-games
hacking to upgrade is quite a unique concept . Thanks a ton for creating and sharing this game. I felt making enemies more attacking makes it a bit more challenging.
waiting to try some more gamies from u and all the best!
Interesting game! It was quite fun to play.
Some notes:
BUGS:
- When you land after a jump sometimes the player bounces of the ground a tiny bit, it makes it feel like I have to wait there until the player is fully grounded, taking away from the game play.
~ This probably has to do with gravity and physics. Seems like a bug from jumping high.
- You can accidentally jump on walls. Most enemies you don't even have to bother with because of this. Some ramps give you enough lead way to jump over walls.
~ You could create invisible box colliders above it but that could also make it seem unrealistic. Try out the concept?
- When you shoot the bullet from the gun, the bullet does not instantiate at the tip of the gun, rather somewhere around it. If you move and shoot this becomes even clearer to where sometimes the bullet seems to come from your stomach. There also seems to be a delay between when you "click to shoot" and when the bullet actually fires.
- The final boss level is not hard. Just stand behind the balcony walls and jump to shoot, the missiles will never hit you.
~ What would be cool is if the boss could destroy parts of the balcony, making it so you couldn't always hide behind the wall to shoot him. Also he only has a missile ability, making it very easy to predict.
IMPROVEMENTS:
- The controls felt a bit clunky, like you can move in mid air, making it seem like you're not perceptible to physics.
~ I understand the need for controlling where you jump to, but maybe there is a different way to do this without having the player feel like the game is breaking any laws of physics and gravity?
- You have a few jumping levels, the first few jumps are fun, but it becomes increasingly repetitive and boring to "long jump" 4-5 times just to finish a level.
~ You could find a way to keep people interested in jumping, or change up the level to where you have to jump to super high ground and through little holes, making it more intense rather than a big platform that is impossible to miss.
- Since we're on the topic of physics. The "gun/arm" does not move when you're jumping.
~ That is something you can add, making the player feel like he is jumping rather than just "walking in air".
- you can ignore enemies completely because they don't have good aim or high damage, so on levels where you promote the use of armour, I completely ignored it because it was more a waste of time than a helping ability.
~ What could work is if you changed the enemy damage to where it's one or two shot dead. Also if the enemy bullets were faster it would also cause more problems.
~ You could even add deadly sniper enemies on levels with jumping to make it so that you couldn't always jump without killing the enemies first.
To sum it up: Very cool concept and has a lot of potential! I love the idea of stealing abilities! You could go really far with that. Has a lot of potential improvements (so does all games). So keep on the good work :) I love that you keep improving the game as well!
- Revaliz
Thanks for your feedback! I put the bouncing when you land as a way of feedback, but I'll see if there are any better ways to do that.
Controls suck
Can you please specify?
i mean try rigidbody movement like karlson
Hi i tried to play your game but i couldnt press the PLAY button because the title of the game was blocking it (my guess is that it is a resolution problem, my resolution is 1366x786). Maybe you should add an option to adjust screen resolution.
Thanks for pointing that out! I'll see what I can do to fix it.
Ok, you should be able to play it now. I made a resizable window and placed the button on top of the title if it's still buggy.
Thanks for the update! Ok so i got to play the game and these are my thoughts: The game concept is very original because as far as i know there is not other game that has a mechanic similar to the ¨Hack¨ one. Also i liked the fact that there were some levels where you actually needed to use the power ups from hacking in order to progress during levels. However, i think the enemies dont represent a serious treat considering how easily you can avoid fighting them yet only killing the one with the upgrade you might need to obtain an specific power up the levels requires you to have. Also, there was a level in which you had to make a big jump with the purple upgrade and it was kind of hard to land because the white warp-point was too small and also the character has no shadow to indicate you where you will fall so you have to predict your landings. Finally, i think the boss was WAY too easy, even if it is the first boss you should make his projectiles faster and maybe spawn a Yellow enemy so you are forced to use that upgrade in order to defeat him. About the controls, i think they are ok but i didnt like the fact that the character auto-jumps when near a corpse from a defeated enemy. Overall, i think the game has a BIG potential that if you know how to take advantage of it it will become a masterpiece.
EDIT: just noticed there is actually a yellow enemy in the final stage so yeah you should make the boss´s bullets faster hahaha
thanks for your feedback! You can use the minimap to see where you're landing.
Loved the concept of the game! I liked how the different enemies their different types of weapons.
Things I noticed while playing and am not sure if intended, I was able to kill the enemies by running right into them.
On level 9, I managed to skip a lot of the level due to a combination of bouncing right pass the enemies using the platform or taking a shortcut by landing on top of the walls and running by them.
Speed felt a little too OP against the boss. I just ran a circle around him while shooting.
Did not encounter any obvious bugs along the way. Can't way to see how this game will come out!
Thanks for your feedback! Running into enemies is a way to kill them, as sometimes it might be hard to shoot them.
loved the game there is some issues though enemies could shoot through walls sometimes and i couldn't hack enemies unless i clicked there torso also two my personal issues is that the other hacks other then yellow are too slow and i think the pistol should kill a little later cause it does the same damage as the shotgun so it feels like the shotgun isn't a useful weapon that's all some positives of the game is that i really liked the hacking concept and using yellow was really fun i liked the boss fight he should've had a bit more health though and i think it would be a really fun game to speed run
Thanks for your feedback! The shotgun can one-shot enemies, while the pistol takes two shots to kill them.
Ok, I've fixed the bullet phasing and speed issues. let me know if there are any other problems!
Loved the game and the ability to take over other bodies and enhance your skills =D Hope to see more in this game and best of luck!
from brackeys community
looks like my advertising payed off :)
Hi. I played your game and included it in a video. It was very fun. :D I finished all levels and did not encounter any bugs. The game is so nicely made that it is difficult to suggest anything. If you want me to delete the video, let me know. However, if you like the video, I make similar videos every day. I will be happy if you subscribe. Anyway, I enjoyed playing your game.